[Opinion] Will Nintendo announce a gamepad-free Wii U bundle?The best way to revive the Wii U's chances might be to get rid of the gamepad lodestone.
[Reviews] Heathcliff: The Fast and the FurriestThere's a reason people don't talk about this one...
Such a beautiful curse...
2013 technically isn't even over yet, but I'm going to go ahead and call it. Max: The Curse of Brotherhood is my final review of the year.
That's probably not the most inspiring warm-up, but Max: The Curse of Brotherhood is not the most inspiring of games. Its main selling point, aside from a lack of other platformer games currently available on the Xbox One hardware, is that it's really pretty. My, oh my, is it pretty!
You don't have to take my word for that, though, because I captured a bunch of video while I played and the talented folks at GameSpot have cobbled it together to create a magnificent video review that works well even though they would have had to wade through plenty of dull footage that shows me falling in pits and getting stung by lightning bugs and such.
So, what's the story with this one?
As the year winds down, I realize that I've actually played a fairly wide variety of titles this year, to the point where I'd almost be comfortable putting together a list of my favorite games of 2013 without feeling like it's useless because I've missed playing half the stuff that might warrant inclusion.
One game a lot of people have been talking about is Gone Home, from The Fullbright Company, which happens to have been developed right here in my home state of Oregon. It largely tells the story of a family in the mid-90s, with a younger daughter about the age I was at that time. It's also story-driven, with principle characters who love writing. In other words, there are a lot of points with which I would normally connect, so I decided to give the title a shot.
Short fiction about a family that is getting ready to leave for a funeral service.
I usually write fantasy and science fiction, and I very rarely produce anything under 80,000 words, but a short story competition came up and I wrote this little nugget before I noticed that there was an entry fee. It's just shy of 1500 words. I've written game reviews longer than that! Anyway, I haven't shopped it around much and I'm not even sure where I'd find an editor interested in this sort of piece. I'm posting it here instead. Enjoy!
My review for the portable title that unexpectedly became my third favorite in the storied franchise.
If you've been reading all of my posts here, you have by now caught on that Zelda is one of my very favorite game franchises. The initial installment was numerically the fourth game I ever played on the NES hardware, and it was the title that firmly cemented my love for video games.
The Legend of Zelda: A Link Between Worlds doesn't supplant the original title as my favorite. The two NES classics played too significant a role in my life to perhaps ever be replaced... but after those, I rank The Legend of Zelda: A Link Between Worlds.
                                                            
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