Hello! My name is Jason Venter and I am a gamer. As it happens, I'm also a writer. You can find my reviews, guides and other content all over the Internet and often referenced here at my home base. This site is both a blog and a professional portfolio, because I'm efficient like that.
See what I'm all about by reading my posts and checking out my work, or use the contact form and offer me an assignment!
Is this the greatest Top 10 list about game journalism ever written?
I've noticed that Top 10 lists do really well online, particularly on The Dave Letterman Show and on video game sites. They rake in tons of hits and those hits generate ad revenue that allows a site to remain online. That revenue in turn lets editors pay writers to produce additional content along similar lines. With all of that in mind, I've put together a top 10 list that I hope will make me a millionaire.
I try to update this blog with some frequency, so that people know I'm still around and active and such. I haven't been doing an especially good job of that lately, though. So I'm updating now.
Us folk who make up the other 99% can be jerks sometimes, you know?
This is an editorial that I wound up writing because I had no choice. My angry little mind wouldn't let me go to sleep until I had expressed my views with more than 140 characters on Twitter. It has nothing to do with video games and only the tiniest sliver of relevance to the entertainment industry as a whole. In short, it's probably not going to do much for you except maybe make you mad if you disagree with me. I feel better already, though.
Kirby Mass Attack is now reviewed at HonestGamers
My Kirby Mass Attack review has gone live at HonestGamers and now I can move on to other projects. I'm glad that I got to experience Kirby Mass Attack, though, because it's a really great game. Mostly.
My Deathsmiles review is live at Realm of Gaming
Yesterday I wrote a Deathsmiles review for indie gaming site Realm of Gaming. The review just went live today, and of course I'd love for you to read it.
The Starfox 64 3D review that didn't want to write itself
I've just finished posting my Starfox 64 3D review over at HonestGamers, which feels like more of an achievement than it probably should because the review didn't come as easily as I anticipated. That's sometimes the problem with remakes: you're working hard to cover the game's basics for people who never played the original, but the interesting part to you and a large portion of your readers is the answer to the question: "So, did they screw it up?"
Over at HonestGamers, a member of the community has posted a thread indicating that he finally joined the "cool crowd" and purchased a 3D television. The thread inspired me to look back at the various televisions that I've used for my gaming throughout the years.
In defense of a second circle-pad for the 3DS
I have a cold and I'm having a hard time thinking straight, but I am alert enough to notice that I'm in the minority when it comes to my response to a recent announcement. I feel like I should explain why I think the circle-pad update for the 3DS is a good idea. Yes, I said it: a good idea.
Why I'm a fan of the online pass
Contrary to what romantics would have you believe, piracy and used game sales cost the industry a great deal of money that it could otherwise use to fund more ambitious games and to take chances with more original concepts. Obviously, it's true that not every game that is pirated or sold used would ever have been a new game sale. However, the impact of such things have on the hard-working and creative people within the industry remains very real.
Why I didn't cover that awesome game you told me about 10 times
First, let me admit the thing that some of you who read this may be thinking: I'm not in a position to talk big about the coverage I can give when you approach me about a game. If you catch my attention, there's a blog or two where I might post a story--including this one--or maybe I'll approach a major outlet with a pitch and get you some coverage there, but overall I'm not the guy you should be talking to if you want to "make it big" with your game. I'm just a guy. Who covers games. Sometimes I even do it well.
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